Mark Meadows: artificial intelligence, design &psychology

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Mark Meadows pursues digital creativity at the intersection of visual art, literature, and computer interactivity. He has worked at Xerox-PARC as Artist-in-Residence, at Stanford Research Institute on Artificial Intelligence start-ups, and has co-founded three companies that develop business plans drawing on artificial intelligence, interactive narrative or virtual reality. His 3D animation and interactive designs have powered works by Lucasfilm, Sony Pictures, and Microsoft. In 2002 he wrote, Pause & Effect; The Art of Interactive Narrative. He is now writing a book on Artificial Intelligence, Artificial Emotion, and the roles interactive characters play in emerging forms of narrative. He is also working as creative director on a video game with architect, Frank Gehry, and the band, Radiohead.In this interview, Mark talks about what he has learned by working on these diverse and fascinating projects. He describes the trends he sees emerging and contemplates the most likely futures for the game and AI industries.

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